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sirL

14 Game Reviews

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It's a fun short game and it fullfills it's purpose. HOWEVER, i have three complains:
-You should clarify you need to press spacebar to start, i was like 5 minutes trying to figure out what to do, at it pissed me off a bit.
-There is a point arround 500 million points where even if you cross the goal, the game doesn't calculate it so i'm stuck going left and right crossing the goal without adding any points.
-There is no sound at all, i'm not gonna ask you for a AAA composition, but at least a bleep when you cross the goal it's a huge boost to your game.
Sorry my review was so long and my english so poor, keep it up!
-Liam.

randomalo responds:

All of these are valid points ! :)
The space bar thing is because of newground but i'll deal with it
i'll see what i can do about the score limit problem
-Sound wasn't there because of a short deadline i had to keep when making this but i could add some yes.

Will see if i can do an update :)

a small, simple and short game that get's boring quickly , not much else to say.
i would recomend adding some music in the background to make the experience a bit more fun. Like this, getting and beating the boss it's a chore.
nice graphics and though somewhat laggy a nice gameplay

sorry, it's a nice concept, but it can't be even called an alpha version. It's like you just wanted to show your landscapes...it may had been a nice practice, but i can't approve this as a game, it needs much more work and love to be one.
pd: music doesn't loop, i can't find the exit life on the fourth level and nothing avoids me jumping off the platform and falling in the void---- keep working on it and it may be something good.

jwsavage responds:

I will be working on the box colliders so that you cannot jump off,

also honestly I have 0 clue why belthagor posted this game so early

Not much to say. Cool game, nice music and fun.

note: you can make the skull reach the further balls by holding down the mouse click. i'm not a big fan of it.

a good game to kill some minutes....or seconds. It gets boring very fast,good game overall!!.But maxscore relies on luck and you could have made an option to restart the level, if i start moving before i finished with the puzzle i cant change the tiles and have to refresh the page,which isnĀ“t very nice.

Kwing responds:

Yeah, I know this is pretty garbage. It's pretty old so there's that.

i've got punched harder than that tho.

finally i got them all!
it took me some time to come up with the best strategy, but i managed to unlock all the achievements
great game scriptwielder, like most of your works

im not gonna talk about the game, its made in rpgmaker mv, i know you used default maps from the program, pretty short AND you had thousands of meme's for the final boss, "hugh mungus what?" lady for example. Even so its not a terrible game, just silly,acid attempted humour, still, one star for the effort, im mad because nurse's bug it's easy to fix yet you didn't yet.
pd: any sjw who read this and want to yell, feel free to pm, i dont insult or ignore :)
pdd:"-nyaa"

StaticSkull responds:

Nyaa~!

great game, kind of predictible ending,but still a great game, just one question, what's the pic of the sleeping lady on the paint can room reffering to?

a few advices
*work on the collision of your platforms,i got stuck in the middle of one a few times already
*you should make a min. jump lenght, that makes the game a little more soft and easy to play, later on you can add jump strenght by holding left click.
*a personal advice, before asking for feedback, make sure you are happy with your game before even publishing, that way you wont get that much hate, plus you check for bugs that are easy to fix and bothersome

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